Publications

(2016). Non-Evolutionary Superintelligences Do Nothing, Eventually. arXiv preprint arXiv:1609.02009.

(2011). Finding the semantic-level precursors on a blog network. International Journal of Social Computing and Cyber-Physical Systems.

(2011). Evolutionary modeling of a blog network. 2011 IEEE Congress of Evolutionary Computation (CEC).

(2009). Coevolution of Competing Agent Species in a Game-Like Environment. Workshops on Applications of Evolutionary Computation.

(2008). Modeling evolvable brains-an heterogeneous network approach. International Journal of Information Technology and Inteligent Computing.

(2008). Artificial brains as networks of computational building blocks. European Conference on Complex Systems.

(2007). Designing for surprise. European Conference on Artificial Life.

(2006). Towards generation of complex game worlds. 2006 IEEE Symposium on Computational Intelligence and Games.

(2006). BitBang-a Library for Modern Game AI. International Digital Games Conference (iDiG 2006).

(2006). A first order language to coevolve agents in complex social simulations. Proc. of the European Conference on Complex Systems, University of Oxford.

(1999). Xception: Professional Fault Injection. White Paper, Critical Software.